Barbara Göbl

Barbara Göbl

PostDoc at the Computational Empowerment Lab of the Centre for Teacher Education, University of Vienna

Research interests
Participatory Design
Serious Games
Digital Educational Technology
Digital Literacy and Computational Empowerment

Academic career
since 2022: Vice-Chair of the IFIP Working Group 14.8 "Serious Games"
since 2021: PostDoc at the Centre for Teacher Education, University of Vienna
2021: PhD in Computer Science, University of Vienna
2017-2020: Scholarship holder of a DOC-team scholarship of the Austrian Academy of Sciences


Showing entries 21 - 31 out of 31
Denk N, Göbl B, Wernbacher T, Jovicic S, Kriglstein S. StreamIT! - Towards an educational concept centred around gameplay video production. In Proceedings of the European Conference on Games Based Learning. 2021. p. 196-202

Hristova D, Jovicic S, Göbl B, Slunecko T. The Social Media Game: How Gamification Shapes Our Social Media Engagement. In Dillon R, editor, The Digital Gaming Handbook. Boca Raton: CRC Press Taylor & Francis Group. 2021. p. 63-94

Dillon R, Chawla S, Hristova D, Göbl B, Jovicic S. Password Policies vs. Usability: When Do Users Go "Bananas". 2020. Paper presented at 2020 IEEE 19th International Conference on Trust, Security and Privacy in Computing and Communications (TrustCom).

Göbl B, Hristova D, Jovicic S, Hlavacs H. Serious Game Design for and with Adolescents: Empirically based implications for purposeful games. In Fang X, editor, HCI in Games: Second International Conference, HCI-Games 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings. 1 ed. Vol. 12211. Cham: Springer. 2020. p. 398-410. (Lecture Notes in Computer Science). doi:

Jovicic S, Göbl B, Hristova D. Digitale Anthropologie aus kultur- und sozialanthropologischer Sicht. Wien: OVE Österreichischer Verband für Elektrotechnik, 2019. 1 p. (OVE Schriftenreihe).

Göbl B, Hristova D, Jovicic S, Slunecko T, Chevron M-F, Hlavacs H. Towards a More Reflective Social Media Use Through Serious Games and Co-design. In Serious Games: 4th Joint International Conference, JCSG 2018, Darmstadt, Germany, November 7-8, 2018, Proceedings. Springer International Publishing AG . 2018. p. 229-234. (Lecture Notes in Computer Science).

Göbl B, Hlavacs H, Hofer J, Mueller I, Müllner H, Schubert C et al. MindSpace: Treating Anxiety Disorders in Children with a CBT Game. In Veltkamp R, de Gloria A, editors, Games and Learning Alliance - 4th International Conference, GALA 2015, Revised Selected Papers: Gala Conference 2015. Cham: Springer. 2016. p. 266-275. (Lecture Notes in Computer Science, Vol. 9599). doi: 10.1007/978-3-319-40216-1_28

Göbl B, Hlavacs H, Hofer J, Müller I, Müllner H, Schubert C et al. MindSpace: A Cognitive Behavioral Therapy Game for Treating Anxiety Disorders in Children. In Chorianopoulos K, Divitini M, Hauge JB, Jaccheri L, Malaka R, editors, Entertainment Computing - ICEC 2015: 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings. Vol. 9353. Cham: Springer. 2015. p. 463-468. (Lecture Notes in Computer Science, Vol. 9353). doi: 10.1007/978-3-319-24589-8_41

Showing entries 21 - 31 out of 31